The Lost Caverns of Ixalan Release Notes

The Release Notes include information concerning the release of a new Magic: The Gathering set, as well as a collection of clarifications and rulings involving that set's cards. It's intended to make playing with the new cards more fun by clearing up the common misconceptions and confusion inevitably caused by new mechanics and interactions. As future sets are released, updates to the Magic rules may cause some of this information to become outdated. Go to Magic.Wizards.com/Rules to find the most up-to-date rules.

The "General Notes" section includes information about card legality and explains some of the mechanics and concepts in the set.

The "Card-Specific Notes" sections contain answers to the most important, most common, and most confusing questions players might ask about cards in the set. Items in the "Card-Specific Notes" sections include full card text for your reference. Not all cards in the set are listed.

GENERAL NOTES

Card Legality

The Lost Caverns of Ixalan cards with the LCI set code are permitted in the Standard, Pioneer, and Modern formats, as well as in Commander and other formats. At release, the following card sets will be permitted in the Standard format: Innistrad: Midnight Hunt, Innistrad: Crimson Vow, Kamigawa: Neon Dynasty, Streets of New Capenna, Dominaria United, The Brothers' War, Phyrexia: All Will Be One, March of the Machine, March of the Machine: The Aftermath, Wilds of Eldraine, and The Lost Caverns of Ixalan.

New The Lost Caverns of Ixalan Commander cards with the LCC set code are permitted in the Commander, Legacy, and Vintage formats.

The Treasure Trove is a 20-card supplemental mini-set found within Draft Booster and Set Booster displays. These twenty artifacts are returning fan favorites and have the set code LCC.

Special Guests cards are previously printed cards from a variety of backgrounds visiting the set. You never know who or what will make an appearance! There are 18 Special Guests cards in The Lost Caverns of Ixalan. They have the set code SPG.

Treasure Trove cards, Special Guests cards, and Commander cards with set code LCC that have been previously printed continue to be legal in formats they were previously legal in. That is, they are legal in any format wherein a card with the same name is permitted.

New cards from the Jurassic World™ Collection with set code REX are permitted in the Commander, Legacy, and Vintage formats. They are not permitted in the Standard, Pioneer, or Modern formats.

Go to Magic.Wizards.com/Formats for a complete list of formats and their permitted card sets and banned lists.

Go to Magic.Wizards.com/Commander for more information on the Commander variant.

Go to Locator.Wizards.com to find an event or store near you.

New Keyword Ability: Craft

Returning Mechanic: Transforming Double-Faced Cards

There are plenty of treasures (not to be confused with Treasures) in Ixalan's network of underground caves, but just like Ixalan itself, many of these treasures are more than they seem on the surface. With the right materials, innocuous discoveries can be turned into powerful artifacts. You won't have to do years of research to figure out which materials to use; the craft keyword will give you the recipes you need!

Dire Flail

Artifact — Equipment
Equipped creature gets +2/+0.
Equip
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Dire Blunderbuss
Artifact — Equipment
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip

Double-faced cards haven't changed since the last time we saw them. Here is some more info:

New Keyword Action: Discover

Discovery is an exciting pursuit. You never know what you'll find! Well, you might know, actually, because the discover keyword action allows you to dig into your library and cast something for free.

Walk with the Ancestors

Sorcery
Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

New Ability Word: Descend N / Fathomless Descent

New Mechanic: Descended

The deeper you go into the caves under Ixalan's surface, the more exciting the finds will be. Of course, the further you descend, the more dangerous things become. Descend is a new rules term that refers to times that a permanent card is put into your graveyard from anywhere.

Stalactite Stalker

Creature — Goblin Rogue
1/1
Menace
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.)
, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power.

Descend N and fathomless descent are ability words used to highlight abilities that care about how many permanent cards are in your graveyard at any given moment, no matter when they were put there.

Wail of the Forgotten

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Returning Keyword Action: Explore

The explore keyword first appeared in Ixalan, and while we saw the surface of the world in that set, it's time to explore a whole new biome.

Defossilize

Sorcery
Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

New Mechanic: Map Tokens

Need help venturing into the unknown? What if I told you the unknown could be a little more … well, known? Maybe you'd like a map?

Sentinel of the Nameless City

Creature — Merfolk Warrior Scout
3/4
Vigilance
Whenever Sentinel of the Nameless City enters the battlefield or attacks, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

New Mechanic: Finality Counters

Bringing someone (or something) back from the grave isn't always easy. Sometimes it's a one-time deal, and that's where finality counters come in.

Intrepid Paleontologist

Creature — Human Druid
2/2
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Returning Land Cycle: Restless Lands

Wilds of Eldraine introduced the first five members of this cycle, and five more are present in The Lost Caverns of Ixalan.

Restless Anchorage
Land
Restless Anchorage enters the battlefield tapped.
: Add or .
: Until end of turn, Restless Anchorage becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever Restless Anchorage attacks, create a Map token.

THE LOST CAVERNS OF IXALAN MAIN SET CARD-SPECIFIC NOTES

Abuelo, Ancestral Echo

Legendary Creature — Spirit
2/2
Flying, ward
: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Abuelo's Awakening

Sorcery
Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.

Abyssal Gorestalker

Creature — Horror
6/6
When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.

Aclazotz, Deepest Betrayal

Legendary Creature — Bat God
4/4
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
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Temple of the Dead
Land
(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

Adaptive Gemguard

Artifact Creature — Gnome
3/3
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.

Akal Pakal, First Among Equals

Legendary Creature — Human Advisor
1/5
At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Amalia Benavides Aguirre

Legendary Creature — Vampire Scout
2/2
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ancestors' Aid

Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

The Ancient One

Legendary Creature — Spirit God
8/8
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.

Anim Pakal, Thousandth Moon

Legendary Creature — Human Soldier
1/2
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

Another Chance

Instant
You may mill two cards. Then return up to two creature cards from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.)

Armored Kincaller

Creature — Dinosaur
3/3
When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.

Bedrock Tortoise

Creature — Turtle
0/6
As long as it's your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

The Belligerent

Legendary Artifact — Vehicle
5/5
Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.
Crew 3

Belligerent Yearling

Creature — Dinosaur
3/2
Trample
Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.

Bloodletter of Aclazotz

Creature — Vampire Demon
2/4
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Bonehoard Dracosaur

Creature — Dinosaur Dragon
5/5
Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.

Braided Net

Artifact
Braided Net enters the battlefield with three net counters on it.
, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped.
Craft with artifact
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Braided Quipu
Artifact
, : Draw a card for each artifact you control, then put Braided Quipu into its owner's library third from the top.

Brass's Tunnel-Grinder

Legendary Artifact
When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
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Tecutlan, the Searing Rift
Legendary Land — Cave
(Transforms from Brass's Tunnel-Grinder.)
: Add .
Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.

Brazen Blademaster

Creature — Orc Pirate
2/3
Whenever Brazen Blademaster attacks while you control two or more artifacts, it gets +2/+1 until end of turn.

Breeches, Eager Pillager

Legendary Creature — Goblin Pirate
3/3
First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.

Bringer of the Last Gift

Creature — Vampire Demon
6/6
Flying
When Bringer of the Last Gift enters the battlefield, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.

Burning Sun Cavalry

Creature — Human Knight
2/2
Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn.

Caparocti Sunborn

Legendary Creature — Human Soldier
4/4
Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Cavern of Souls
Land
As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Cavern Stomper

Creature — Dinosaur
7/7
When Cavern Stomper enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Cavern Stomper can't be blocked by creatures with power 2 or less this turn.

Chimil, the Inner Sun

Legendary Artifact
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Contested Game Ball

Artifact
Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.
, : Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.

Corpses of the Lost

Enchantment
Skeletons you control get +1/+0 and have haste.
When Corpses of the Lost enters the battlefield, create a 2/2 black Skeleton Pirate creature token.
At the beginning of your end step, if you descended this turn, you may pay 1 life. If you do, return Corpses of the Lost to its owner's hand. (You descended if a permanent card was put into your graveyard from anywhere.)

Cosmium Confluence

Sorcery
Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment.

Curator of Sun's Creation

Creature — Human Artificer
3/3
Whenever you discover, discover again for the same value. This ability triggers only once each turn.

Daring Discovery

Sorcery
Up to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Dauntless Dismantler

Creature — Human Artificer
1/4
Artifacts your opponents control enter the battlefield tapped.
, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.

Deathcap Marionette

Creature — Fungus
1/1
Deathtouch
When Deathcap Marionette enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Deconstruction Hammer

Artifact — Equipment
Equipped creature gets +1/+1 and has ", , Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Deep-Cavern Bat

Creature — Bat
1/1
Flying, lifelink
When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

Deepfathom Echo

Creature — Merfolk Spirit
4/4
At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Deeproot Pilgrimage

Enchantment
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

Digsite Conservator

Artifact Creature — Gnome
2/1
Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.
When Digsite Conservator dies, you may pay . If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Dire Flail

Artifact — Equipment
Equipped creature gets +2/+0.
Equip
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Dire Blunderbuss
Artifact — Equipment
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip

Dowsing Device

Artifact
Whenever Dowsing Device or another artifact enters the battlefield under your control, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.
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Geode Grotto
Land — Cave
(Transforms from Dowsing Device.)
: Add .
, : Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

Dusk Rose Reliquary

Artifact
As an additional cost to cast this spell, sacrifice an artifact or creature.
Ward
When Dusk Rose Reliquary enters the battlefield, exile target artifact or creature an opponent controls until Dusk Rose Reliquary leaves the battlefield.

Eaten by Piranhas

Enchantment — Aura
Flash
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)

Echoing Deeps
Land — Cave
You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add .

The Enigma Jewel

Legendary Artifact
The Enigma Jewel enters the battlefield tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Locus of Enlightenment
Legendary Artifact
Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn.
Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

The Everflowing Well

Legendary Artifact
When The Everflowing Well enters the battlefield, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
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The Myriad Pools
Legendary Artifact Land
(Transforms from The Everflowing Well.)
: Add .
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

Explorer's Cache

Artifact
Explorer's Cache enters the battlefield with two +1/+1 counters on it.
Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on Explorer's Cache.
: Move a +1/+1 counter from Explorer's Cache onto target creature. Activate only as a sorcery.

Geological Appraiser

Creature — Human Artificer
3/2
When Geological Appraiser enters the battlefield, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Glorifier of Suffering

Creature — Vampire Soldier
3/2
When Glorifier of Suffering enters the battlefield, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.

Glowcap Lantern

Artifact — Equipment
Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Equip

Goblin Tomb Raider

Creature — Goblin Pirate
1/2
As long as you control an artifact, Goblin Tomb Raider gets +1/+0 and has haste.

Goldfury Strider

Artifact Creature — Golem
3/5
Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

Grasping Shadows

Enchantment
Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.
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Shadows' Lair
Land — Cave
(Transforms from Grasping Shadows.)
: Add .
, , Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life.

Growing Rites of Itlimoc

Legendary Enchantment
When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
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Itlimoc, Cradle of the Sun
Legendary Land
(Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.

Guardian of the Great Door

Creature — Angel
4/4
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying

Hit the Mother Lode

Sorcery
Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Huatli, Poet of Unity

Legendary Creature — Human Warrior Bard
2/3
When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.
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Roar of the Fifth People
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

Hurl into History

Instant
Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

In the Presence of Ages

Instant
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

Inti, Seneschal of the Sun

Legendary Creature — Human Knight
2/2
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

Intrepid Paleontologist

Creature — Human Druid
2/2
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Itzquinth, Firstborn of Gishath

Legendary Creature — Dinosaur
2/3
Haste
When Itzquinth, Firstborn of Gishath enters the battlefield, you may pay . When you do, target Dinosaur you control deals damage equal to its power to another target creature.

Ixalli's Lorekeeper

Creature — Human Druid
1/1
: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.

Jade Seedstones

Artifact
When Jade Seedstones enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures you control.
Craft with creature (, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Jadeheart Attendant
Artifact Creature — Golem
7/7
When Jadeheart Attendant enters the battlefield, you gain life equal to the mana value of the exiled card used to craft it.

Jadelight Spelunker

Creature — Merfolk Scout
1/1
When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Kellan, Daring Traveler

Legendary Creature — Human Faerie Scout
2/3
Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.
//ADV//
Journey On

Sorcery — Adventure
Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

Kitesail Larcenist

Creature — Human Pirate
2/3
Flying, ward
When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

Kutzil, Malamet Exemplar

Legendary Creature — Cat Warrior
3/3
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

Lodestone Needle

Artifact
Flash
When Lodestone Needle enters the battlefield, tap up to one target artifact or creature and put two stun counters on it.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Guidestone Compass
Artifact
, : Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Magmatic Galleon

Artifact — Vehicle
5/5
When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.
Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.
Crew 2

Malamet Battle Glyph

Sorcery
Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.

Malcolm, Alluring Scoundrel

Legendary Creature — Siren Pirate
2/1
Flash
Flying
Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

Malicious Eclipse

Sorcery
All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.

Market Gnome

Artifact Creature — Gnome
0/3
When Market Gnome dies, you gain 1 life and draw a card.
When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.

Master's Guide-Mural

Artifact
When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Master's Manufactory
Artifact
: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn.

Matzalantli, the Great Door

Legendary Artifact
: Draw a card, then discard a card.
, : Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
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The Core
Legendary Land
(Transforms from Matzalantli.)
Fathomless descent — : Add X mana of any one color, where X is the number of permanent cards in your graveyard.

Merfolk Cave-Diver

Creature — Merfolk Scout
2/4
Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

The Millennium Calendar

Legendary Artifact
Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.
, : Double the number of time counters on The Millennium Calendar.
When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

Mineshaft Spider

Creature — Spider
3/4
Reach
When Mineshaft Spider enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

The Mycotyrant

Legendary Creature — Elder Fungus
*/*
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)

Nicanzil, Current Conductor

Legendary Creature — Merfolk Scout
2/3
Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor.

Oaken Siren

Artifact Creature — Siren Pirate
1/2
Flying, vigilance
: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.

Ojer Axonil, Deepest Might

Legendary Creature — God
4/4
Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
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Temple of Power
Land
(Transforms from Ojer Axonil, Deepest Might.)
: Add .
, : Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.

Ojer Kaslem, Deepest Growth

Legendary Creature — God
6/5
Trample
Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.
When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.
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Temple of Cultivation
Land
(Transforms from Ojer Kaslem, Deepest Growth.)
: Add .
, : Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.

Ojer Pakpatiq, Deepest Epoch

Legendary Creature — God
4/3
Flying
Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)
When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.
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Temple of Cyclical Time
Land
(Transforms from Ojer Pakpatiq, Deepest Epoch.)
: Add . Remove a time counter from Temple of Cyclical Time.
, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

Ojer Taq, Deepest Foundation

Legendary Creature — God
6/6
Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.
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Temple of Civilization
Land
(Transforms from Ojer Taq, Deepest Foundation.)
: Add .
, : Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

Orazca Puzzle-Door

Artifact
, , Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.

Palani's Hatcher

Creature — Dinosaur
5/3
Other Dinosaurs you control have haste.
When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.

Petrify

Enchantment — Aura
Enchant artifact or creature
Enchanted permanent can't attack or block, and its activated abilities can't be activated.

Pit of Offerings
Land — Cave
Pit of Offerings enters the battlefield tapped.
When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.
: Add .
: Add one mana of any of the exiled cards' colors.

Poetic Ingenuity

Enchantment
Whenever one or more Dinosaurs you control attack, create that many Treasure tokens.
Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn.

Preacher of the Schism

Creature — Vampire Cleric
2/4
Deathtouch
Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

Pugnacious Hammerskull

Creature — Dinosaur
6/6
Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Quintorius Kand

Legendary Planeswalker — Quintorius
4
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
+1: Create a 3/2 red and white Spirit creature token.
−3: Discover 4.
−6: Exile any number of target cards from your graveyard. Add for each card exiled this way. You may play those cards this turn.

Relic's Roar

Instant
Until end of turn, target artifact or creature becomes a Dinosaur artifact creature with base power and toughness 4/3 in addition to its other types.

Resplendent Angel

Creature — Angel
3/3
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

Roaming Throne

Artifact Creature — Golem
4/4
Ward
As Roaming Throne enters the battlefield, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Saheeli, the Sun's Brilliance

Legendary Creature — Human Artificer
2/2
, : Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Saheeli's Lattice

Artifact
When Saheeli's Lattice enters the battlefield, you may discard a card. If you do, draw two cards.
Craft with one or more Dinosaurs (, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Mastercraft Raptor
Artifact Creature — Dinosaur
*/4
Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it.

Self-Reflection

Sorcery
Create a token that's a copy of target creature you control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shipwreck Sentry

Creature — Human Pirate
3/3
Defender
As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.

Sinuous Benthisaur

Creature — Dinosaur
4/4
When Sinuous Benthisaur enters the battlefield, look at the top X cards of your library, where X is the number of Caves you control plus the number of Cave cards in your graveyard. Put two of those cards into your hand and the rest on the bottom of your library in a random order.

The Skullspore Nexus

Legendary Artifact
This spell costs less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
, : Double target creature's power until end of turn.

Song of Stupefaction

Enchantment — Aura
Enchant creature or Vehicle
When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.

Sorcerous Spyglass

Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Soulcoil Viper

Creature — Snake
2/3
, , Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Souls of the Lost

Creature — Spirit
*/*+1
As an additional cost to cast this spell, discard a card or sacrifice a permanent.
Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.

Sovereign Okinec Ahau

Legendary Creature — Cat Noble
3/4
Ward
Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.

Spelunking

Enchantment
When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter the battlefield untapped.

Squirming Emergence

Sorcery
Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.

Stalactite Stalker

Creature — Goblin Rogue
1/1
Menace
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.)
, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power.

Starving Revenant

Creature — Spirit Horror
4/4
When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

Sunbird Standard

Artifact
: Add one mana of any color.
Craft with one or more (, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Sunbird Effigy
Artifact Creature — Bird Construct
*/*
Flying, vigilance, haste
Sunbird Effigy's power and toughness are each equal to the number of colors among the exiled cards used to craft it.
: For each color among the exiled cards used to craft Sunbird Effigy, add one mana of that color.

Sunfire Torch

Artifact — Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Sunken Citadel
Land — Cave
Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.

Sunshot Militia

Creature — Human Soldier
1/3
Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.

Tarrian's Journal

Legendary Artifact
, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery.
, , Discard your hand: Transform Tarrian's Journal.
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The Tomb of Aclazotz
Legendary Land — Cave
(Transforms from Tarrian's Journal.)
: Add .
: You may cast a creature spell from your graveyard this turn. If you do, it enters the battlefield with a finality counter on it and is a Vampire in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)

Tendril of the Mycotyrant

Creature — Fungus Wizard
2/2
: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land.

Terror Tide

Sorcery
Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

Thousand Moons Crackshot

Creature — Human Soldier
2/2
Whenever Thousand Moons Crackshot attacks, you may pay . When you do, tap target creature.

Thousand Moons Infantry

Creature — Human Soldier
2/4
Untap Thousand Moons Infantry during each other player's untap step.

Thousand Moons Smithy

Legendary Artifact
When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
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Barracks of the Thousand
Legendary Artifact Land
(Transforms from Thousand Moons Smithy.)
: Add .
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

Threefold Thunderhulk

Artifact Creature — Gnome
0/0
Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it.
Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk.

Throne of the Grim Captain

Legendary Artifact
: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire (, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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The Grim Captain
Legendary Creature — Skeleton Spirit Pirate
7/7
Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.

Tishana's Tidebinder

Creature — Merfolk Wizard
3/2
Flash
When Tishana's Tidebinder enters the battlefield, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as Tishana's Tidebinder remains on the battlefield. (Mana abilities can't be targeted.)

Treasure Map

Artifact
, : Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
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Treasure Cove
Land
(Transforms from Treasure Map.)
: Add .
, Sacrifice a Treasure: Draw a card.

Triumphant Chomp

Sorcery
Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.

Twists and Turns

Enchantment
If a creature you control would explore, instead you scry 1, then that creature explores.
When Twists and Turns enters the battlefield, target creature you control explores.
When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.
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Mycoid Maze
Land — Cave
(Transforms from Twists and Turns.)
: Add .
, : Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

Unlucky Drop

Instant
Target artifact or creature's owner puts it on the top or bottom of their library.

Unstable Glyphbridge

Artifact
When Unstable Glyphbridge enters the battlefield, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Sandswirl Wanderglyph
Artifact Creature — Golem
5/3
Flying
Whenever an opponent casts a spell during their turn, they can't attack you or planeswalkers you control this turn.
Each opponent who attacked you or a planeswalker you control this turn can't cast spells.

Visage of Dread

Artifact
When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Craft with two creatures (, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Dread Osseosaur
Creature — Dinosaur Skeleton Horror
5/4
Menace
Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Vito, Fanatic of Aclazotz

Legendary Creature — Vampire Demon
4/4
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.

Volatile Fault
Land — Cave
: Add .
, , Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.

Wail of the Forgotten

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Warden of the Inner Sky

Creature — Human Soldier
1/2
As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery.

Waylaying Pirates

Creature — Human Pirate
3/3
When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Zoetic Glyph

Enchantment — Aura
Enchant artifact
Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types.
When Zoetic Glyph is put into a graveyard from the battlefield, discover 3.

Zoyowa Lava-Tongue

Legendary Creature — Goblin Warlock
2/2
Deathtouch
At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)

Zoyowa's Justice

Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)

JURASSIC WORLD COLLECTION CARD-SPECIFIC NOTES

Blue, Loyal Raptor

Legendary Creature — Dinosaur
5/4
Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.

Compy Swarm

Creature — Dinosaur
2/2
At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.

Cresting Mosasaurus

Creature — Dinosaur
4/8
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.

Dino DNA

Artifact
Imprint — , : Exile target creature card from a graveyard. Activate only as a sorcery.
: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.

Don't Move

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.

Ellie and Alan, Paleontologists

Legendary Creature — Human Scientist
2/5
, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Grim Giganotosaurus

Creature — Dinosaur
10/10
: Monstrosity 10. This ability costs less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
When Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.

Henry Wu, InGen Geneticist

Legendary Creature — Human Scientist
1/4
Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters the battlefield, you may sacrifice a creature.)
Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token.

Hunting Velociraptor

Creature — Dinosaur
3/2
First strike
Dinosaur spells you cast have prowl . (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)

Ian Malcolm, Chaotician

Legendary Creature — Human Scientist
2/2
Whenever a player draws their second card each turn, that player exiles the top card of their library.
During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, Chaotician, and mana of any type can be spent to cast it.

Indominus Rex, Alpha

Legendary Creature — Dinosaur Mutant
6/6
As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
When Indominus Rex enters the battlefield, draw a card for each counter on it.

Indoraptor, the Perfect Hybrid

Legendary Creature — Dinosaur Mutant
3/1
Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Life Finds a Way

Enchantment
Whenever a nontoken creature with power 4 or greater enters the battlefield under your control, populate. (Create a token that's a copy of a creature token you control.)

Owen Grady, Raptor Trainer

Legendary Creature — Human Soldier Scientist
3/2
Partner with Blue, Loyal Raptor
: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery.

Permission Denied

Instant
Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.

Ravenous Tyrannosaurus

Creature — Dinosaur
6/6
Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it for each of those creatures.)
Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.

Swooping Pteranodon

Creature — Dinosaur
3/3
Flying, haste
Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

Welcome to . . .

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
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Jurassic Park
Legendary Land
(Transforms from Welcome to . . . .)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
: Add for each Dinosaur you control.

THE LOST CAVERNS OF IXALAN TREASURE TROVE AND SPECIAL GUESTS CARD-SPECIFIC NOTES

Amulet of Vigor

Artifact
Whenever a permanent enters the battlefield tapped and under your control, untap it.

Arcane Signet

Artifact
: Add one mana of any color in your commander's color identity.

Breeches, Brazen Plunderer

Legendary Creature — Goblin Pirate
3/3
Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner

Bridge from Below

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Chalice of the Void

Artifact
Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.

Chromatic Orrery

Legendary Artifact
You may spend mana as though it were mana of any color.
: Add .
, : Draw a card for each color among permanents you control.

Coat of Arms

Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, two Vampire Clerics and a Human Cleric would each get +2/+2.)

Coercive Portal

Artifact
Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Colossus Hammer

Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.
Equip

Dargo, the Shipwrecker

Legendary Creature — Giant Pirate
7/5
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs less to cast for each permanent sacrificed this way and less to cast for each other artifact or creature you've sacrificed this turn.
Trample
Partner

Everflowing Chalice

Artifact
Multikicker
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.

Fist of Suns

Artifact
You may pay rather than pay the mana cost for spells you cast.

Ghalta, Primal Hunger

Legendary Creature — Elder Dinosaur
12/12
This spell costs less to cast, where X is the total power of creatures you control.
Trample

Kalamax, the Stormsire

Legendary Creature — Elemental Dinosaur
4/4
Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.
Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.

Lightning Greaves

Artifact — Equipment
Equipped creature has haste and shroud.
Equip

Lord Windgrace

Legendary Planeswalker — Windgrace
5
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.

Malcolm, Keen-Eyed Navigator

Legendary Creature — Siren Pirate
2/2
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage.
Partner

Mana Crypt

Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .

Mephidross Vampire

Creature — Vampire
3/4
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Mimic Vat

Artifact
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
, : Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

Mirri, Weatherlight Duelist

Legendary Creature — Cat Warrior
3/2
First strike
Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.
As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.

Pitiless Plunderer

Creature — Human Pirate
1/4
Whenever another creature you control dies, create a Treasure token.

Polyraptor

Creature — Dinosaur
5/5
Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.

Rampaging Ferocidon

Creature — Dinosaur
3/3
Menace
Players can't gain life.
Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.

Star Compass

Artifact
Star Compass enters the battlefield tapped.
: Add one mana of any color that a basic land you control could produce.

Strionic Resonator

Artifact
, : Copy target triggered ability you control. You may choose new targets for the copy.

Thrasios, Triton Hero

Legendary Creature — Merfolk Wizard
1/3
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner

Underworld Breach

Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard.
At the beginning of the end step, sacrifice Underworld Breach.

Wedding Ring

Artifact
When Wedding Ring enters the battlefield, if it was cast, target opponent creates a token that's a copy of it.
Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.
Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.

THE LOST CAVERNS OF IXALAN COMMANDER CARD-SPECIFIC NOTES

Admiral Brass, Unsinkable

Legendary Creature — Human Pirate
3/3
When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

Altar of the Wretched

Artifact
When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.
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Wretched Bonemass
Creature — Skeleton Horror
*/*
Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.
Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Arm-Mounted Anchor

Artifact — Equipment
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip . This ability costs less to activate if you have one or fewer cards in hand.

Broadside Bombardiers

Creature — Goblin Pirate
2/2
Menace, haste
Boast — Sacrifice another creature or artifact: Broadside Bombardiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

Bronzebeak Foragers

Creature — Dinosaur
3/4
When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

Bygone Marvels

Sorcery
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.
Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.

Carmen, Cruel Skymarcher

Legendary Creature — Vampire Soldier
2/2
Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

Charismatic Conqueror

Creature — Vampire Soldier
2/2
Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Contest of Claws

Sorcery
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Deeproot Historian

Creature — Merfolk Druid
3/3
Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

Dinosaur Egg

Creature — Dinosaur Egg
0/3
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
When Dinosaur Egg dies, you may discover X, where X is its toughness.

Don Andres, the Renegade

Legendary Creature — Vampire Pirate
4/3
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

Dusk Legion Sergeant

Creature — Vampire Soldier
2/2
Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Elenda's Hierophant

Creature — Vampire Cleric
1/1
Flying
Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant.
When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

Eye of Ojer Taq

Artifact
: Add one mana of any color.
Craft with two that share a card type (, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Apex Observatory
Artifact
Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.
: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.

Francisco, Fowl Marauder

Legendary Creature — Bird Pirate
0/1
Flying
Francisco, Fowl Marauder can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)

The Grim Captain's Locker

Legendary Artifact
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Until end of turn, each creature card in your graveyard gains "Escape—, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)

Hakbal of the Surging Soul

Legendary Creature — Merfolk Scout
3/3
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

Illustrious Wanderglyph

Artifact Creature — Golem
2/2
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

The Indomitable

Legendary Artifact — Vehicle
6/6
Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

March of the Canonized

Enchantment
When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.
At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

Mist Dancer

Creature — Merfolk Wizard
3/3
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Order of Sacred Dusk

Creature — Vampire Knight
5/5
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.

Ore-Rich Stalactite

Artifact
: Add . Spend this mana only to cast an instant or sorcery spell.
Craft with four or more red instant and/or sorcery cards (, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Cosmium Catalyst
Artifact
, : Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

Paleontologist's Pick-Axe

Artifact — Equipment
Whenever equipped creature attacks, draw a card, then discard a card.
Equip
Craft with one or more creatures (, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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Dinosaur Headdress
Artifact — Equipment
When Dinosaur Headdress enters the battlefield, attach it to target creature you control.
As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress.
Equipped creature is a copy of the last chosen card.
Equip

Pantlaza, Sun-Favored

Legendary Creature — Dinosaur
4/4
Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Progenitor's Icon

Artifact
As Progenitor's Icon enters the battlefield, choose a creature type.
: Add one mana of any color.
: The next spell of the chosen type you cast this turn can be cast as though it had flash.

Promise of Aclazotz

Enchantment
At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. (Create a token that's a copy of a creature token you control.)
//ADV//
Foul Rebirth

Sorcery — Adventure
Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

Redemption Choir

Creature — Vampire Cleric
3/3
Lifelink
Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Ripples of Potential

Instant
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Scion of Calamity

Creature — Dinosaur
5/5
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

Singer of Swift Rivers

Creature — Merfolk Shaman
3/2
Flash
When Singer of Swift Rivers enters the battlefield, put a shield counter on another target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
You may cast Merfolk spells as though they had flash.

Skeleton Crew

Creature — Skeleton Pirate
3/3
Each other creature you control that's a Skeleton or Pirate gets +1/+1.
Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.)
: Return Skeleton Crew from your graveyard to the battlefield tapped.

Storm Fleet Negotiator

Creature — Siren Pirate
2/2
Flying
Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

Sunfrill Imitator

Creature — Dinosaur
3/3
Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

Tetzin, Gnome Champion

Legendary Artifact Creature — Gnome
2/2
Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand.
Craft with six artifacts (, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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The Golden-Gear Colossus
Legendary Artifact Creature — Gnome
6/6
Vigilance, trample
Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

Tributary Instructor

Creature — Merfolk Shaman
4/4
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Wayta, Trainer Prodigy

Legendary Creature — Human Warrior
1/5
Haste
, : Target creature you control fights another target creature. This ability costs less to activate if it targets two creatures you control.
If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Wrathful Raptors

Creature — Dinosaur
5/5
Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

Xavier Sal, Infested Captain

Legendary Creature — Human Fungus Pirate
3/3
, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Xolatoyac, the Smiling Flood

Legendary Creature — Salamander Serpent
6/6
Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.
At the beginning of your end step, untap each permanent you control with a counter on it.

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